On Friday, we learned a number of new details about Cyberpunk 2077. In a developer stream, CD Projekt Red shared a fresh look at the game’s various gangs, and Night City itself. The developer also, finally revealed the game’s PC requirements, but it only offered two sets of hardware components, minimum and recommended, without indicating what type of resolution or framerate they each target. This was a particularly puzzling omission considering the fact Cyberpunk 2077 is one of the biggest upcoming games with ray tracing support, and many were rightly curious what sort of specs can deliver the visual quality seen in those trailers. CDPR’s community lead Marcin Momot acknowledged this need for more detailed specs, and said that the developer “will try to publish” specs for 4K and ray tracing setups a little more closer to release. To see this content please enable targeting cookies. Manage cookie settings — Marcin Momot (@Marcin360) September 18, 2020 As part of the same stream, CDPR also revealed that the game’s story will be shorter than The Witcher 3’s, in part because many of the people who played the latter never finished it. That said, every mission in the game will be hand-crafted, even outside of the critical path. Cyberpunk 2077 is out November 19 on PC, PS4, and Xbox One. It will be available on day one on PS5 and Xbox Series X/S.