Replacing a physical event, EGX Digital still hopes to bring fans developer sessions, panels, playable games, competitive gaming, access to hundreds of indie titles, online meet and greets and more.

“We love EGX, and we’re saddened to have had to cancel our flagship event. Given the current climate, we just wouldn’t have been able to provide our fans with the sort of show they’ve come to expect from us,” said David Lilley, EGX Event Director. “We’re hugely excited to introduce EGX Digital, sponsored by Virgin Media, where we’ll be partnering with PAX to bring you an epic virtual gaming experience. “Working with PAX gives us the huge advantage of a global event, running around the clock and featuring brilliant new content and contributions from ReedPop editorial brands including Eurogamer, Dicebreaker, VG247, gamesindustry.biz, and Rock, Paper, Shotgun. Our unique powerhouse of events and digital expertise will make EGX Digital an awesome online event for everyone involved.” More details for EGX Digital will be announced over the coming weeks.

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